Town: Thëlës-dêhêlê Fêqê

Thëlës-dêhêlê Fêqê

Thëlës-dêhêlê Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceLîsithapíe Zone
RegionKǐsæ Jĭǐběkhka Woods
Founded1177
Community LeaderCity Manager Ca̋mbó̄ Nībō̌sh 'Ryder Eva' Ya̋nḱ Méoī Ré̄y Dyëmëmê
Area5 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation3334 m (10938 ft)
Average Yearly Precipitation218 cm/y (85 in/y)
Population1212
Population Density242 people per km2 (606 people per mi2)
Town AuraChronomancy
Naming
Native nameThëlës-dêhêlê Fêqê
Pronunciation/ˈdɘba/ /dɘˈhɘlɘ/
Direct Translation[weird; strange; peculiar] [apartment]
Translation[Not Yet Translated]

Thëlës-dêhêlê Fêqê (/ˈdɘba/ /dɘˈhɘlɘ/ [weird; strange; peculiar] [apartment]) is a temperate Town located in the Lîsithapíe Zone of the Union of Engineers.

The name Thëlës-dêhêlê Fêqê is derived from the Iron Elvish language, as Thëlës-dêhêlê Fêqê was founded by Mēsh Dā̄sh 'Sweetmess Entice' Mp̪ftór Sé̄kīb Bé̄ Dyêyêm, who was culturaly Iron Elven.

Climate

Thëlës-dêhêlê Fêqê has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 25°C (77°F). Thëlës-dêhêlê Fêqê receives an average of 218 cm/y (85 in/y) of precipitation, most of which comes in the form of rain during the fall. Thëlës-dêhêlê Fêqê covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3334 m (10938 ft) above sea level.

Overview

Thëlës-dêhêlê Fêqê was founded durring the late 13th century in winter of the year 1177, by Mēsh Dā̄sh 'Sweetmess Entice' Mp̪ftór Sé̄kīb Bé̄ Dyêyêm. The establishment of Thëlës-dêhêlê Fêqê was somewhat plagued by a lack of willing colonists, leading to Mēsh Dā̄sh 'Sweetmess Entice' Mp̪ftór Sé̄kīb Bé̄ Dyêyêm electing to pay people to resettle in Thëlës-dêhêlê Fêqê.

Thëlës-dêhêlê Fêqê was built using the conventions of Iron Elven durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Thëlës-dêhêlê Fêqê is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Thëlës-dêhêlê Fêqê is buildings have been located at convienant points along the pond Thëlës-dêhêlê Fêqê was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the restrictive split-log ties streets flow where they are able to be made rather than folowing the most convienant paths. The town has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the town is well defended against anything short of an army. The town's brittle defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

A look around Thëlës-dêhêlê Fêqê makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

Thëlës-dêhêlê Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Thëlës-dêhêlê Fêqê.

Thëlës-dêhêlê Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Thëlës-dêhêlê Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Thëlës-dêhêlê Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Thëlës-dêhêlê Fêqê's public wards, blessings, and other arcane systems.

Thëlës-dêhêlê Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Thëlës-dêhêlê Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Thëlës-dêhêlê Fêqê is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Thëlës-dêhêlê Fêqê is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.

Thëlës-dêhêlê Fêqê's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.

In Thëlës-dêhêlê Fêqê leaves and flower petals never touch the ground.

The Domovoi near Thëlës-dêhêlê Fêqê are known to be a mutant strain of the creature.

Thëlës-dêhêlê Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves square dance to channel Invocation energies of tier 2 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4944 m2
    • Cattle and Similar Creatures: 303
    • Poultry: 3636
    • Swine: 242
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 121

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 8
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

362 of Thëlës-dêhêlê Fêqê's population work within a Foundational Occupation.

766 of Thëlës-dêhêlê Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 84 (7%) are noncontributers.

Points of Interest

Thëlës-dêhêlê Fêqê's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Thëlës-dêhêlê Fêqê suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

The the a flute of Chronomancy, an a flute imbued with great amounts of Chronomancy energies was created near Thëlës-dêhêlê Fêqê by in time immemorial, reportedly some time during the late 2nd century.

History